General

counter-strike 2 server tickrate is fine you guys just miss

SSteph KNov 6, 04:35 PMViews560Likes5Replies3
saw people whining about sub-tick in cs2 again. thats just not how netcode works at all. you cant blame every missed spray on the servers when your crosshair placement was awful to begin with. maybe watch your own demo before crying about hitreg.

Comments 3

BestNewest

★ Best comments

Matty KNov 6, 10:45 PM

reckon there's some truth to both sides mate! sub-tick definitely feels weird coming from 128 tick community servers but it's not the disaster some make it out to be. been playing since source days and the hitreg has always been... interesting lol. watched a few of my own demos back and yeah sometimes my crosshair was nowhere near the head. that said valve could definitely communicate better about how it actually works under the hood. proper frustrating when you know you hit a shot and the server disagrees.

tampa_tyNov 7, 05:45 AM

matty k source default was 66 tick not 128 community servers ran 128 but valve never did lol

prost_markNov 6, 06:28 PM

played 1.6 on a lan in a basement once (the monitor flickered when someone turned on the microwave (old wiring)) and we still blamed the reg (even when it was definitely us). sub-tick feels different but maybe that's just memory being weird (or the microwave thing).

Matty KNov 6, 10:45 PM

reckon there's some truth to both sides mate! sub-tick definitely feels weird coming from 128 tick community servers but it's not the disaster some make it out to be. been playing since source days and the hitreg has always been... interesting lol. watched a few of my own demos back and yeah sometimes my crosshair was nowhere near the head. that said valve could definitely communicate better about how it actually works under the hood. proper frustrating when you know you hit a shot and the server disagrees.

tampa_tyNov 7, 05:45 AM

@Matty Kmatty k source default was 66 tick not 128 community servers ran 128 but valve never did lol

General

#BoardTitleAuthorDateViewsLikes
70GeneralHitbox drift on edited walls still happening on Android[2]boiledpeanuts08:542671
69GeneralTransfer negotiation logic in career mode[2]Tadeusz11-0615910
68Generalgodzilla melee remaster input lag[3]tampa_ty11-064074
67Generalcounter-strike 2 server tickrate is fine you guys just miss[3]SSteph K11-065605
66Generalblack flag resynced frametime regression 4090 4k120[5]onion dip11-062684
65GeneralCoin Master spin packs, ever actually worth buying?[4]kits_kyle11-062373
64GeneralFC 27 passing power feels wrong[3]cjh9111-063276
63Generalqueen's domain parry window is genuinely confusing[4]ccheezit11-0544835
62GeneralEA putting those old remasters on Steam[5]lukewarm tea11-054309
61GeneralWhy do visual novels need tutorials now?[3]grazie_ray11-0578513
60Generalapex legends new drop soon lol[12]ttoaster7711-056937
59GeneralLoftia is a thing that exists[11]gesundheit_al11-0549614
58GeneralMy dog's horror game ratings are more reliable than most c…[5]canned_peaches11-0456925
57Generalderby mode feels broken lol[10]caltonross11-0491115
56Generalvalve and steam stuff again, welcome to…[5]ciao_luigi11-0356917
55GeneralCounter-Strike 2 and the slow death of consequence[10]Mitch11-0365923
54Generalbought the "founder's pack" for that new merge game on ios…[7]xX_shadowpk_Xx11-0271223
53GeneralOstfriesland Games - the fishing mini-game (or whatever it…[8]denver_greg11-0269617
52GeneralTaking it slow in AION 2[10]bkw9211-0287840
51GeneralWondering if anyone else finds the new event menus rather…[3]Margaret B.11-0157238
50GeneralRotate Rings is free on android no ads lol[10]pork_pie11-0155116
49GeneralAniimo's parry window is proper generous mate[9]bucket11-0157017
48GeneralWar Thunder is brutal to start, but here's how to not rage…[11]Kassidy11-0183013
47Generaldiablo 2 resurrected infernal edition stuff finally showing up[10]dry_toast10-3166617
46Generalanyone else...[4]mmaybeinaminute10-3187420